A downloadable game for Windows, macOS, and Linux

I think a lot of people have seen Dani's Karlson devlogs (downloadable from his itch page) and I thought well I'll remake Karlson. 2 days later I finished (big joke, it took me 2 weeks for 2-3 min of play). I tried to reproduce Karlson's moves (wallrun, crouch, high jump and now in the new version trampoline jump) to give the game a good effect.

The goal of the game is to destroy THE ORANGE JUICE GANG and collect the milk carton at the end of the level.

 hope Dani will try to play!


Download

Download
Karlson Remake 1.3-32.zip (All PC) 45 MB

Install instructions

Simply download the zip, unzip it and double click on the .exe and you can play!

Development log

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Comments

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(+1)

can't play on mac

(-1)

wow thats really cool

wow thats really cool

wow thats really cool

wow thats really cool wow thats really cool wow thats really cool wow thats really cool wow thats really cool wow thats really cool wow thats really cool \

(+1)

It is: Wow that was really cool not wow thats really cool

(+1)

wow that was really cool

(1 edit) (+1)

is it just me or the robots are looking kinda THICC!!!

(+1)

Naaa really ๐Ÿ˜

(+1)(-2)

wow thats really cool

wow thats really cool

wow thats really cool

wow thats really cool
wow thats really cool
wow thats really cool
wow thats really cool
wow thats really cool
wow thats really cool
wow thats really cool

(+1)

help i cant open it

(+1)

The exe wont open help!!!!

(+1)

ok nvm i fixed

(+1)

how did you fix it

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I just take some times but you can open it as an administrator.

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i hope karlson is not like this

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๐Ÿ˜… wait for the update but exams donโ€™t let me code ๐Ÿ˜•

(+2)

oh

it looks like you took some other game/game code and just spiced up the maps

Ha ha ha no because I want to learn by my errors so I code all myself maybe YouTube help a little bit ๐Ÿ˜

did you use a game engin 

Yeah Unity of course

wow that was really cool

wow that was really cool

wow that was really cool

(+1)

wow that was really cool

wow that was really cooooooooooooooooooool

hey litle game studio like the game but theres only one thing mising is why are the robots are not thickkkkkkkkkk any ways great game like it



cheers; idk

๐Ÿ˜…๐Ÿคฃ

(+2)


wow that was really cool

wow that was really cool

wow that was really cool

wow that was really cool

wow that was really cool

wow that was really cool

Wow, that was really cool.

Thank you bro ๐Ÿ˜‹

This is really good!

(1 edit)

I am also remaking karlson Tried it here some suggestion
-Add a Wander function to your enemy nav mesh And Make sure it always ignore walking on gameobjects with lava tag
-bake lighting
-wallrunning is scuffed change it.
-no Need of sprinting function change movement speed little high and disable sprinting
-change project name its Fps Micro . Which is demo project
Here are some improvements for wall run


CREATE THESE!!!!

private bool wallLeft = false;
private bool wallRight = false;
RaycastHit leftWallHit;
RaycastHit rightWallHit;
private Rigidbody rb;
bool CanWallRun()
{
return !Physics.Raycast(transform.position, Vector3.down, minimumJumpHeight);

}

At start get rigidbody component
Create a function called StartWallRun

public float tilt { get; private set; }

Whaow! Ok really cool ๐Ÿ‘

really fun some movements are scuffed but for a remake of a game its really enjoyable amazing job (thanks very cool)

Thanks ! You know Iโ€™m only 14 so Iโ€™m a bit proud of this :)

Good job for your first time, I would recommend you switch to the HDRP because then it would look a lot better and more like Dani's Karlson. You should also change the GUI, because right now it's the FPS microgame's GUI, your game is totally based off it. No offense, but you need to do better. 

Thanks you Iโ€™ll try to do it.

(1 edit)

Pro tip: if you want realistic Karlson movement, check this out: https://github.com/Legendized/Karlson-Movement-With-Wallrunning. It's a modified version of Dani's Karlson movement tutorial and the wallrun is easily customizable. You should really check it out! And if you want the shooting bit, just follow the tutorial from Dave / Game Development because he has 2 tutorials on projectile shooting. The second one is about the projectiles, so you could use it for explosions and stuff. And also don't use microgames as a starting point. Just make a new project! If you're new to Unity, consider following some tutorials first.

Sorry if I wrote so long. I hope this helps.

GG

Ok, but the problem is now I donโ€™t have any times because Iโ€™m 14 and I have exams but Iโ€™ll try

Ok no problem my guy. 

(1 edit)

funny and fun great job

Thanks bro ๐Ÿ˜Ž

when are you gonna add more levels?

I was on holidays so I couldnโ€™t work but Iโ€™m coming back home so I will.

hey dude i really dont wanna be rude but its kinda scuffed

the movement physics need improvement,the lights need to be baked and kinda add glow to the game plus the movement animation of the npcs is scuffed but you can use blender to fix it and one more thing,

i think you should add reflections to the map too to make it better.

i hope you see this

Thanks for this advices I am working on a new version if the game so I will try add this.

(-3)

this is unreal engine so its shit.

(+1)

Bro itโ€™s made with Unity ๐Ÿ˜ ๐Ÿ˜ 

(+1)

And Unreal is not shit

(+1)

Be more polite or Iโ€™ll ban you

Deleted 2 years ago

bruh its 2022

wallrun feels awful as you pop away from the wall when you look too far away from it grappling hook is waay too op

it'd be great if the movement was physics based

shooting felt good

checkpoints and faster respawn would be nice e.g. pressing R to reset

sprinting could be removed and the base speed increased as sprinting doesn't really serve a purpose

and lastly a sensitivity slider would be great

Thank for this amazing advices Yeah I know my character is based on character controller but I am working on a new version with rigidbodies I made a grappling sword like real karlson for no Op move and I am improving the wallruning also Thanks ๐Ÿ˜

how about you follow dani rigidbody tutorial

I added wallruning object dragging slowmo speedlines grapplin sword etc but I have school I donโ€™t have enough time to work (Iโ€™m fourhteen :))

isnt every dani game linux supported?

Hum I think I will made the game on multiple PC platforms in 2 or 3 weeks

sounds good :)

wake up, its 2022 now

Deleted 2 years ago

Done !

thanks

it doesn't work, turn it into 84x64 bit (linux)

Ok

Excuse me but the project crashed and I forgot to backup I must rebuilt it :(

Deleted 2 years ago

Ok ๐Ÿ‘

i haven't play it.

it should be fun

:)

Thank you Iโ€™m creating an upadate today but itโ€™s so hard :)

bruh its the fps microwave

I know I just show how we could change it to fit in another game ๐Ÿ˜…

lol

(1 edit)

its still a great game

Thanks ๐Ÿ‘

(-1)

So, it's bad

(1 edit)

If you think so ๐Ÿ˜’. Did you try it ?

Yes, this is standart unity pack, guy

I know I just used wallrun customized weapons and modified some code Iโ€™m 14 Iโ€™m not a pro ๐Ÿ˜…

Did you checked out my minecraft remake?

(1 edit)

Show please

(1 edit)

https://unity-storm-studio.itch.io/minecraft-remake

It has some bugs ๐Ÿ˜…

Guys download the latest version if you want to see my progress in the game.

(1 edit)

And donโ€™t forget to subscribe and download the game :)

(1 edit)

If you want to suggest things, just say so!

(1 edit)

Frankly, for 2-3 minutes of play, 2 weeks of work is a bit muchโ€ฆ